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(+1)

MAJOR SPOILERS:

Found this on a whim while trying to download a clicker game that wouldn't run on my PC, so I just went and played this instead. Glad I did that, I was pretty hooked. I did spoil myself on the main theme of the game as I decided to look at the comments before downloading it, but it didn't ruin the experience at all. It really took me through an experience of demoralization mixed in with fatigue, wrath, and the occasional bits of pride that refused to let me get in. Yet at the end of it all, despite the MC's abuser literally being something other than subhuman, I still kind of hope that eventually *it* does become a good kitty. That *it* learns to love and that the next person that comes across *it* will be happy. In *it* I see something that I see inside of both myself and the MC. Loneliness. The inability to truly connect with someone, and yeah, it hurts to see someone go through that. At the same time, no one should have to suffer just because you're sadistic and lonely. Sucks to suck stupid cat :P

I also do appreciate the message that some people's love is meaningless. So what if an abuser loves you? So what if they care for you and depend on you? They can love you all they want but if they aren't capable of doing that without intentionally hurting you, they don't deserve you. You don't owe anyone anything just because they like you.

If I had any critiques of the game, I'd say:

1. It's a tad bit too long. 40 endings? Yeesh. I get that I don't have to do all of them to reach the good ending, and I didn't because in true bad bitch fashion, once I got the good ending and left that hoe, It, I committed and didn't go for other endings. Like, I suppose it does make for a good overall interactive experience for the point of what it's trying to do, which is put you in the shoes of someone in an abusive relationship, that being said, going back and getting those endings to reach that point felt a tad bit tedious.

2. Perhaps it does lean a bit into negative stereotypes about cats. The idea that they don't really care about us. They just want food and shelter. That's not true though, some of the most motherly, kindest animals I've been around are cats. The game maker would probably agree with me, I mean the game literally ends with the MC adopting a new cat that's actually in need, but it was something I was thinking about while playing the game. It makes me wonder if the themes would've worked better if we were lured in with a puppy instead of a cat, since dogs are generally seen as more loyal and protective.

All that being said, honestly, when taking everything into account, my criticisms are really nitpicks on an overall great VN. 9/10 <                                                                                                                                                                            ( : * 3  )                                                                                                                                                          <         

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Oh wow, thank you so much for your in-depth comment! :D

I'm really glad you tried out the game and ended up enjoying it. The hope of IT growing and eventually finding happiness is a sweet one. Sometimes that hope is really all we can offer until someone decides to change for the better. It meant a lot to me that the idea of love being meaningless in an abusive relationship came through in the story and I'm glad it resonated with you too.

If I ever do a story like this again though, I'll have to go easy on the endings so the message isn't buried or lost X'D

I definitely agree with you about negative stereotypes forced onto cats. I did worry that especially I was reinforcing them for black cats that are often seen as unlucky. So it was really important to me that the kitten in the end looked similar to IT. Not just for the themes of personal healing after bad relationships, but because I wanted a black cat for a happy ending :')

Thank you so much for playing!