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(+1)

"He is giving us chances to reconsider taking a life" uhhh no i stayed like 14 hours and he still just staying here looking at me with fear (i just forgot to close the game when i was sleeping) 

so, if Harvey is a victim of system, then the game should show it. likeee..in game nodoby shows that he can grab camera only in this moment (sorry for bad english)

"The part about buying the hammer or the scissors isn’t technically a bug... it’s just that the game expects you to progressively buy the weapons." then it is not a bug, just a coding flaw that someone should fix. About trigger events...well, if theres no way that the player would make trigger (IDK HOW TO SAY IT IN ENGLISH SORRYY) - why not make something like secret ending? if someone makes game - then, he should think about every combination of actions the player can make

i dont want to continue this disscusion, im sorry

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I mean I'd also look at someone that just took my vision out with fear u know. Just because time passed doesn't mean I gain my eye back.
And I personally don't like everything being laid out for me. Too many games do that, so I'm glad this one allows me to ponder. 
Coding flaw.. hmm maybe.. It's a small game but I also enjoy options and secret endings. Takes me back to Undertale's demo, building Toriel's trust only to.. you know.
I get why you'd want a full polished experience, but focusing on the most important aspects should come in first. 
I apologize for not being able to honour your request. I simply wouldn't feel right not replying to some of the points you've raised, but if you're not up to discussing, feel free to ignore this response then, that's completely fine