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Huge thanks for the kind words and the stats! I fixed the bug already, will upload the fixed version soon.

The stats are immensely useful because they allow me to gauge how strong/weak  the skill checks are; if, say, I put a skill check of 65 but most people only manage to take a skill up to the mid-50s, then I have to slow down a bit on the difficulty progression to give everyone a chance at succeeding at events. So that screenshot gives me a lot more information for how to develop the story going forward.

I should finish it this month, please stay tuned!