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(+1)

Yeah AMD have recently broke support for vulkan in godot games.

Your best bet is to downgrade drivers until they sort it out

SIGHHH UGH UR KIDDING . sigh whatever thanks for telling me tho :sob:

Yeah it sucks :/
another thing you could do is set:

--rendering-driver d3d12

as a launch parameter although
we never tested the game with direct x12

IIIIIIIIIIIIIIT WORKED I tried opengl3 like another reply said but using this worked

No Idea the absolute functionality LOL but I'll. go through the game and see. thanks though man !! praying AMD fixes this up soon

Okay Well I suck at this game and Died but overall it seems to be running fine using direct x12 soooooooo this should be a good work around until AMD fixes their stuff

Does a bug report for this exist?

(+1)

I contacted AMD when they released their updated drivers, I'm not sure there's one with Godot though

Thanks. I’ve asked at https://github.com/godotengine/godot/issues/71929#issuecomment-3191157360.