We apologise for an issue with your judge's feedback being posted the normal way. This won't affect your game's ability to content to win the jam. Here is your feedback from your judge:
This is an absolutely fantastic game with a highly original interpretation of the theme. The art, sound, and gameplay mechanics all feel incredibly polished, creating a professional and immersive experience.
During my playthrough, I may have gotten lucky with my initial choice of sigil, as I didn’t need to change it during the fight against the demon. To increase difficulty and introduce more variety, it could be interesting to require players to draw from a set array of sigils when performing exorcisms, rather than repeating the same one. I did see in the GDD that sigils would be “overused” in harder difficulties, which sounds like a promising direction for balancing.
Your GDD is excellent, it provides all the key information and goes above and beyond by offering deep insight into the development process. The only thing missing is visual material, such as images or examples, which would have been especially effective given the game’s strong artistic design.
Overall, I thoroughly enjoyed this game, even with my less-than-perfect mouse drawing skills. It’s a polished and creative experience that left a strong impression.