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I had to switch to another pc to run the game… (this is the second game so far that do that to me... -_-)

Art really cute, but apart from that nothing much else going on…

I runned the game in a Windows 10 on Chrome, but i don't think the problem is OS or Browser based, because my other PC is too a Windows 10 with Chrome...


Here's the error: Unable to get property 'getParameter' of undefined or null reference


Here's the log, hoping it can help fix it (Also, sorry if the first two lines aren't in english):

[Info] ML1300: È stata eseguita la navigazione. [door-search (1,1)]

[Warning 5] 5HTML1500: Il tag di chiusura non può essere implicito. Utilizzare un tag di chiusura esplicito. [door-search (11,6309)]

[No_Tag] Godot Engine v3.2.1.stable.official - https://godotengine.org

[Warning] exception thrown: TypeError: Unable to get property 'getParameter' of undefined or null reference,TypeError: Unable to get property 'getParameter' of undefined or null reference
   at _glGetString (https://v6p9d9t4.ssl.hwcdn.net/html/2200196/index.js:7:263450)
   at Module[_main] (https://v6p9d9t4.ssl.hwcdn.net/html/2200196/index.js:7:308872)
   at callMain (https://v6p9d9t4.ssl.hwcdn.net/html/2200196/index.js:7:316848)
   at synchronousStart (https://v6p9d9t4.ssl.hwcdn.net/html/2200196/index.js:211:4)

[Error] Unable to get property 'getParameter' of undefined or null reference

[Error]  SCRIPT7013: SCRIPT7013: WebAssembly exported function expected [index.js (7,309096)]

[Warning]**ERROR**: Condition "!_start_success" is true. Returned: false

[Warning]   At: main/main.cpp:1400:start() - Condition "!_start_success" is true. Returned: false

[Error]  11SCRIPT7013: SCRIPT7013: WebAssembly exported function expected [index.js (7,308785)]

[Error 11]  0: WebAssembly exported function expected [index.js (6,309095)]

[Error 11]  11SCRIPT7013: SCRIPT7013: WebAssembly exported function expected [index.html (7,309096)]

[Error 24]  60: WebAssembly exported function expected [index.js (6,309095)]

Thank you, this is very useful!