Yeah, variety was a bit hard to make as I was busy for 3 days and the first 2 were all just getting movement & things down! I would’ve liked to implement stuff, but the game didn’t really have a map, so I kinda just had to get that out. Audio wise, that was actually a scramble on the last day, mostly because I’m not very smart, hehe. I might consider making a better version of this and call it Bucket Simulator 2 or something, we’ll see. Thanks for the kind words :3