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The aesthetic was the highlight for me, it has an unsettling feel to it. I understand that you probably just ran out of time with implementing an inventory system or a map - because I think these two things would have really helped! I got as far as getting through the maze and unlocking the door to the slot machines.

Thanks for playing!! Super happy that the aesthetic stood out, was one of my fav things in making the game! I’ll attempt an inventory and map system next time for sure!