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Thank you. I love the 40k minis and art work, but I have almost zero knowledge of the actual narrative world issue is the few games I've played. My original idea was the have the guys hunker down behind the crates while one opened the door and the xenos world tear through the crates to get to them, but making their logic work to get that done just didn't fit in the time window. I got as far as the aliens able to attack and destroy the crates, but their target selection wasn't smart and led them to getting stuck a lot. Maybe I'll look back into that for part 3.