Legitimately this is such a good concept. The only problem is that in its current state, I realized I could basically go forever just by making large circles around the map. I'm not sure what it needs, but I feel like it's just a few tweaks away from being a really great game. Maybe some mines that occasionally pop in, or some other kind of periodic obstacle that would prevent repetitive motions? Idk. Either way there's a ton of potential here. Good job!
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Thanks for the kind words!
Yeah, as it is it's only one pattern with one missile type (even though I set up the scripts to be able to handle more). I'm hoping more variation + having counter-spawns that take the player position into account will help force players into the fray.
(D.R.L was cute, hope you expand on it)