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(+1)

I really like the tactile nature of this game, as well as the aesthetic. My inner child cowers at the thought of mixing different play-doh colors when you defeat enemies (my mother always told me not to.)

I am curious to know how you achieved your playdoh-with-3bit-lighting look?

Maybe making the text larger may help, I had to zoom in to read it. But I understand you have size constraints.

If you get a chance, could you check out one of my jam projects and tell me what you think? Thank you, and good luck!

(+1)

Thank you for the question.

My phone has a lasso tool that I use to remove the background and  make  it a transparent PNG

Afterwards, I moved it on to my PC to use gimp. In gimp, I first go to filter then blur then pixelize and make it 4-bit.

After that, I go to colours and use colourize to give colour because I only used a big piece of white plasticine I have for all the art in the game (except the artifacts) .

Then I play around with posterize to finish it.