Thank you so much for your feedback!
Right now it's coded that potions will heal up to your maximum health and not further (i.e. for times where health goes from 97/100 -> 100/100 instead of 97 -> 102), but I never implemented that for other healing sources, I'll need to change it to occur for all healing! Similarly, critical damage wasn't implemented due to time constraints, but it will also be implemented as soon as possible.
Harrison