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This is a pretty impressive demo! That atmosphere is spot-on! Feedback wise, as some mentioned, there is a lot to be done on tuning for the fight and singular attacks.

I wrote 2 articles dealing particularly with this topic, it may interest you!

Anatomy of an attack

Keys to Rational Enemy Design

Feel free to join our community if you want design help from veterans, we have few combat-based games there already :)

Good luck for your game, it really does look awesome!

Thank you Nicolas! I still have to read it all, but I can see that you deal the subject with great professionality. If I will have some spare time, I would be glad to join your community! :D