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(+1)

You had some really cool ideas here actually! Good job!

The camera needed a lot of work, since it spend a lot of its time clipped into walls. I dont know if there was a gameplay loop? nothing could be interacted with, and the time never advanced. Still though, i could see a cool game being built on these foundations with some QoL tweaks and a gameplay loop

Thank you for your feedback!
Yeah, the walls definitely need to be hidden so the camera doesn’t clip into them. The gameplay loop is still very limited at the moment,  time only advances when the player is traveling or looting on the map, or during nighttime (9 PM – 6 AM). Currently, the only interactables are the bed, door, and window (right-click).

(+1)

oh theres a map?! i didnt even notice aha. nothing seemed to point me towards going outside

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I sadly didn’t have time for outlines (or smt. else), but you can enter the map by right clicking on the front or garden door and explore until nighttime. (The loot tables are the same for all locations atm.).