Thank you so much for a good long playthrough. (Longest I have watched video so far)
You finished chapter 1, well done!
About the chess puzzle - You had the black knight and bishop on the top right wrong. Those should have been swapped. Don’t worry too much about this. The chess puzzle is optional.
About the violin – I have been playing around with some of the item positions, and I’m not really sure where to put all of them yet. That’s why it seemed weird for you to find the violin, before you’ve even met Elizabeth.
About the clues – Well it depends on the player, I guess. Some people have trouble and others think it’s a piece of cake. You didn’t use the hint function in the journal much. That would have helped you a lot. I do however, thinking of adding a difficulty setting at the beginning of the game.
About the wandering feeling - Many modern games are very straight forward, and not challenging enough in my opinion. Typically, you have an arrow to follow where you need to go. That’s not the kind of game I wanted to make. And because I’m an old school gamer, I wanted to build the game in a style as games were back in the day.
I am currently working on a Save/Load feature, but I am having some issues, but I am getting closer. I know it is annoying for the player to lose their progress. That’s why I made It possible to begin in chapter 2. The chapter two begins when you leave the house. I did actually make a notification screen whenever a new chapter begins. I just forgot to turn it on before I built the game, because it was annoying me as hell, when I did some testing.
I'm looking forward watching you complete the game.