Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for the kind words! For this jam, I was specifically focusing on pacing - in a lot of jam entries, including my past work, you can see where the story should have been longer but was cut down to fit, and I didn't want to make that mistake again.