Beat it! Defeated the goblins and got the house built. I like this approach to a kind of RPG-lite, especially for a short game jam like this one. It felt a little loose to theme, but in all fairness, Chaos is quite open-ended. The story of getting a housing permit is really unique and has a nice tongue-in-cheek tone to it. I wish the combat was a bit more developed, adding movement to the slashes and maybe a way to block or dodge or respond to the goblin attacks would help, but hey, there's only so much you can do in 72 hours. Nice work overall!