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(+1)

I liked this game. Didn't like the ending but the game itself was fine. I like pigs and I thought the model was cute.

The video will be viewable on the 13th.

(3 edits) (+1)

I really like what you said in the video and honestly agree with the points you made about the ending. I originally imagined having a beginning that explained who the player is but ran out of time. The idea was that the player inherits the farm, but isn't mentally fit to take care of the pig and kills it after some kind of mental break (hallucinating the jumpscare in the garden) and that's what causes him to start acting unreasonable and wanting to kill and eat the pig. In the end like I said I didn't have enough time so I pivoted to something more open-ended to have the player sorta come up with their own reasoning. Addtionally all the cooking and tasks were meant to have "minigames" associated with them to make it a little less boring, but that was scrapped for time which made the game a little generic. Thank you for the honest critique, it really helped me think about how I could have made the game better!