ohhh lol. It's been a while since I made this so I completely forgot about the jam rules. If I remember correctly, I think that I didn't have any ideas or time to do anything with that limitation!
yelfog
Creator of
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I really like what you said in the video and honestly agree with the points you made about the ending. I originally imagined having a beginning that explained who the player is but ran out of time. The idea was that the player inherits the farm, but isn't mentally fit to take care of the pig and kills it after some kind of mental break (hallucinating the jumpscare in the garden) and that's what causes him to start acting unreasonable and wanting to kill and eat the pig. In the end like I said I didn't have enough time so I pivoted to something more open-ended to have the player sorta come up with their own reasoning. Addtionally all the cooking and tasks were meant to have "minigames" associated with them to make it a little less boring, but that was scrapped for time which made the game a little generic. Thank you for the honest critique, it really helped me think about how I could have made the game better!
I really love the concept of this game, and it seems like it could be expanded into something even cooler in the future. That said, there were a couple of things I didn’t like as much. The sensitivity felt too low, and the models didn’t feel cohesive—some were low-poly while others weren’t. Overall I had a lot of fun playing!!!
you are correct. I had the duck move in the water with a larger velocity at one point, but when I tweaked the value to get better water movement in level 5 I forgot to check if level 2 was still possible! I am currently finishing making the rest of the twelve levels and making the existing levels better for a post-jam release
thank you for the feedback, I really wanted to add a pet but I had a lot of trouble making one, I also had zero ideas for a respawn mechanic so I just made it a high-score game where you could "respawn" by trying again. As for the movement and zombie difficulty, I wanted to try something different and challenging and sort of just landed on these floaty controls which I kinda regret. Thank you for enjoying my game!














