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(+1)

The whole equiping and ejecting thing is a result of having them asigned to the same input buttons, and they have some rules based on context. I will try to elaborate:

- When you want to equip a weapon: 

As long as there is a weapon slot available, either Q or E keys functions to equip on the first slot available from left to right. My logic behind this is to make the action of equiping weapons faster and simpler on the middle of action without risk of mistakes here.

- When you want to eject a specific weapon:

As long as you are not over an Equipable weaponQ will eject the Left slot if there is any. And E will eject the Right slot, if any. Unless there is some very specific interactions I have not tested propertly (which is always a possibility), there should be no possible way to eject the Right weapon by spamming Q for example.

The ejection being restricted on wherever you are over an equipable weapon or not might be the root of confusion here. This restriction is only there just to avoid the worst case scenario: where you mistakenly eject a weapon instead of equiping it.

In any case, thank you for the feedback, If I ever come up with a better way to present the information, I will do it for sure in a post-jam patch.