No worries! I am on Windows 11, but I've got a couple drives, so maybe that's related? I see the game director exists, but there's just no save data.

This is very confusing because the documentation says that the folder it created HAS to be writeable to (https://docs.godotengine.org/en/latest/tutorials/io/data_paths.html)
"the directory pointed at by <span class="pre">user://</span> is created automatically and guaranteed to be writable to, even in an exported project."
Have you had this problem saving with any other game made in godot? If so, then it might be something special on your computer making the folders unwriteable (I have no idea what would do that) or it might be a problem with how godot interacts with windows 11. If you've not had this problem with any other godot game then I'm cooked because I'm really struggling to fix this so far haha
EDIT: Confirmed on a friend's windows 11 PC that it works with that, I'm going to try testing on computers with multiple drives to see if that's causing the issue