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(+1)

First of all, the deer sprite is insanely cute. I saw you credit a different creator, but I assume you added the bucket yourself? Well done if so. I found the selected music very fitting for the game.

In terms of visuals, the parallax on the background is great! However (at least on my screen) there are gaps under the ground, and I can see the next section of platform and background spawn in as I'm running. That would be my #1 suggestion to increase immersion.

What you have here is a great foundation for a fun endless runner. The ramming and powerup functions worked really well - my only feedback would be that it's pretty much unnecessary. Maybe there could have been some obstacles that couldn't be easily jumped, so ramming is more helpful. (but I also understand that you can't always add everything you want in a jam ☺︎). Overall, really well done!

(+1)

Thank you! Yes, I did. I've dabbled in pixel art. And Ikr? Rock and metal, had a whole scene planned in my head but I couldn't do it.

Yeah, I think I forgot to set the window width and height properly. Tbh, the ramming was supposed to be for the enemies and boss, but the enemies constantly flickered like ghosts while having actual hitboxes, I also couldn't figure out the obstacles spacing for it to be slightly harder but not unfair. Thank you for the feedback!!