Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

One of my favs from last week - was super excited to see what you did this week! It was cool to see how you've iterated on the concept. I'm not sure if it's just because I didn't get far enough (my  max score was like 1.4km) but I didn't see how 'reality changed the further I went' - just wanted to check if I didn't see it because I have a skill issue.

Also might just be my personal taste here but I think that the smaller road from before felt like it made for a more chaotic - yet manageable - experience. Sometimes feels like (with the larger road) there's not really an much in-between nothing happening and like everything happening all at once.

Otherwise tho this is still one of my favs in the jam!

Ah yes! Definitely not a skill issue! There was a game-breaking bug with the timing and frame rate on certain browser plays. It was related to the bug everyone was complaining about last week, where the distance accumulated too slow! I just did a hotfix for it. (Already over the 3 hours this week, so I figured this way people can at least have more fun playing it!)