Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I agree, CON is an amazing trait with loads of other benefits, I was simply saying that the cost of Nymphomaniac is a single trait point, same with Tough, but if Sex Skill to Juicing is the same as ATK is to melee then Nymphomaniac is 4 times as potent as Tough for the same price, hence unbalanced.  A melee build can easily make up the difference with COM, a succubus build cannot.

I found Musket useful for taking out many weak enemies, like rats, or skeletons, where you can outrun them, and the only reason I mention it is because every other AOE weapon you listed either requires Mana Control or Weapons Expert, which was the original problem.  Perhaps I haven't played as much at world level 100 to notice the DEF/SUR issue.

I know about the mutated mushroom, but I can get hundreds of orc semen infinitely faster and with less danger than I can gather Mutated Mushrooms.  This could be another wiki not being correct problem, but according to the wiki only orc and abomination semen add seedbed, with orkind being a 2% rate.  Perhaps I'll have to try consuming Unknown again to see whether I get stacks of Seedbed.

Funny that we've had the same experience with DeepOne Lona, also thanks for all the details on Bloodlust.  I love the game, so I only bring these issues up in hopes that it gets even better for everybody.

(2 edits)

Anyway the Tough Lona kill faster than Sea Witch Nympho Lona especially if you play as Abomination Tough Lona + Halberd because it's like... 100-125 damage per hit if you have only 40 COM stat therefore you can literally kill a whole crowd just in 10-15 seconds same as OP Timid Lona mage that can deal 120+ lightning damage per 1 sec or Fire Spell Book which can kill almost anyone if you have 40 WIS stat (And you also need to remember that there are a lot of things for the mage now that makes mage is kinda very powerful creature with unbreakable 25-30 DEF stat). These are the two strongest builds in the game right now. And if you know how broken the Katana is... weeeelp... you can even deal 300-400 damage per 1 hit.

cdelorme - I found Musket useful for taking out many weak enemies, like rats, or skeletons, where you can outrun them, and the only reason I mention it is because every other AOE weapon you listed either requires Mana Control or Weapons Expert, which was the original problem.  Perhaps I haven't played as much at world level 100 to notice the DEF/SUR issue.

Spending 1 point to use a special weapon is not a problem but in any case the Musket has weak DPS and it weighs twice as much as a regular Bow which can be more useful than Musket especially since a Bow hits everyone in path while a musket only hits 1 target and Bow deal more damage than Musket per 1 hold shot + Bow is much safer than Musket because the enemy is thrown back and also slows down.