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(+2)

This is epic

Slight change that could help with the spikes/falls/etc. would be if there was a brief delay that starts before respawning, that way the player can have some time to release the movement key.

Otherwise, it was very, very cool, the DMC influence is apparent and a good amount of the nuances in it were carried over well. As someone who likes both MMZ and DMC this game was peak

(+1)

Thank you for playing! Indeed, the lack of cooldown after falling to spikes /endless pits is noticeable and kinda irritating, sorry about that T-T. Totally gonna fix it in a post-jam update!

Thanks for the kind words and enjoying the game! We're happy to hear that! ^^