Thank you for playing the game and for the feedback! It became really hard to build a game with that much mechanics only for the player's moves. We designed it to be played mixing combos and weapons, but at the same time to be fast and friendly for those that just want a platformer game depending on how they want to play. Maybe, reaching a good balance was the biggest problem and something that needed more time.
We really want to continue with the Plotonium saga, so, stay tuned!