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(+3)

Was pretty floored by the quality of this game especially as a game jam game.. I wouldn't be surprised if your game won or ranked fairly high. The visual polish is great - love the low poly aesthetic. The animations were super fluid and expressive and the controls were tight and responsive. The character portrait art was well made. The voice acting was cool and I liked how each opponent had their own personality. I ended up playing through the whole game and there is quite a bit of content that made it in. Which was nice. The AI programming wasn't bad either. I was having a difficult time playing with mouse in keyboard, but once I swapped to a game pad and used the lock on system I was able to get through things pretty easily (on easy mode) - curious how you handle the other difficulties. Fantastic work overall. There aren't too many games in the jam with this amount of polish.

I definitely wanted to make the AI more sophisticated and modular, but at some point it in development it just got to that "good enough" point and I had other things to do so it stayed there hahaha. Definitely a tricky thing to develop for me personally. the game was definitely designed around a controller and I think we could have done a better job (any job) teaching and explaining the controls.  The various difficulties are just increased damage scaling on the enemies, 1x, 1.75x and 2.5x.  I like hard personally! :D

Thanks for playing and for all the feedback!