I've got a pretty big update today, so I'm gonna break it down with bullet points:
- The biggest addition is debris, which spawns from destroyed enemies and acts as a navigation hazard. Destroying the debris grants a little extra scrap, and there is also a new mutator that turns the debris into explosive mines.
- Enemies now also have a small chance to drop mods, and there is a new mod that increases that chance.
- to make them easier to collect, mods are now sucked towards you in the same way scrap is, after a short delay. (known bug: you can no longer collect them by flying into them, this will be fixed next update).
- Lots of visual and audio improvements.
- A couple new enemies and weapons.