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(+1)

Thanks for trying it out, and for the great feedback! I’m quite proud given it’s my first game!

Yeah the bugs really need some work haha, but hopefully I will get the time in the near future to do some more polish!

The reasons I didn’t do a webport is simply because I didn’t know how lol. My intention was doing it, but when I finally exported the project it was late at night and I had work in the morning, so I didn’t really have time to dive much deeper into it. I guess I should have prioratized looking it up, but oh well! 

The reason for a Linux port is simply because I daily drive it, and I knew a Windows port would basically be necessary, otherwise a very small percentage of people would be able to play it.

I should also add that I was short on time overall since I’m a parent to a toddler, so I only had like 2 hours a day to work on the game (apart from the last 4 days when I was home alone).


For my next jam I will definitely put it on the list. Well that, and a functioning full screen would be great :)