I like that it's not a visual novel, where you just have to read, but can also make decisions.
The overall art and aesthetic were nice, the music fits.
Unfortunately, the game just stopped working after my decision in the third town (which was kinda mentioned in the description) which is really unfortunate.
The UI flow needs more love - at first I was baffled about the "Left Option" and "Right Option" buttons. And that some villager dialog has more boxes to proceed before you can press any other button (except for Quit which I then hit...). Also, we only ever saw the water resource, not the money thing. Which made it difficult to choose, whether to pay in full or not.
But I see the potential in this one! Just some tweeks and the game is pretty solid.