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This looks like an excellent foundation for a game! Unfortunately, I got stuck lockpicking and I couldn't figure out how to exit the interface, neither how to unlock the door... 

The city is beautiful, and so much <3 for the doggo. The art style is oozing with personality and if it weren't for the limited NPC interactions (I get the time constraints) I'd be so immersed, clicking away at everything and searching around. 

I'd love to give it another go, as it looks like it's going to destroy me mentally/emotionally and I love this kind of games. Congrats!

Thanks for your comments! I have so many ideas for the project after the game jam is over. The lockpick screen was designed as a minigame that you can always solve, so I didn't think about an exit button. Maybe I should add one and also make it clearer how to solve it. In theory, you have to align the pin that won't move back with the main line (perhaps it's not visible enough). If you accidentally overshoot the line, you can move the pin all the way up to reset its position.