This adventure uses randomness for a clear purpose related to the whims of fate and curses. Visually it is very strong but the font feels very small. I think the keying is very clear. I like the encounters which have good variety. Good! If I were to propose one change, I might recommend escalating encounters in order within the fates e.g. if you are in the Hanging Fate and you start with #2, future rolls can only be higher than that one a la It Gets Worse. This is good, good job.