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I do think the Tetris bag mechanic is a good one for this game, since otherwise you may never ever get a piece, although part of the design was just to have players have to deal with the directions they're given, and since they could wrap around the screen, maybe it wouldn't mean instant death. I do agree that a little less chaos would make it easier - I had problems testing win conditions cause of how hard it was haha! Thanks so much for playing :D