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This is a fun little game, though I found it pretty easy to just mash click for most levels and get lucky enough that I could just beeline it to the exit, and while it may seem slightly counterintuitive to the game, I'd prefer if your piece selection were far less random (maybe still shuffled, but like the Tetris definition of shuffled, where there's a very small pool of pieces you can get and you'll get every unique piece before getting another set of every unique piece) as it's pretty chaotic and sort of encourages just being lucky as is. It was super satisfying seeing the ball(s) roll to the end, and I enjoyed my time with it, I'd just especially love if the randomness got toned back just an eensy teensy bit.

I do think the Tetris bag mechanic is a good one for this game, since otherwise you may never ever get a piece, although part of the design was just to have players have to deal with the directions they're given, and since they could wrap around the screen, maybe it wouldn't mean instant death. I do agree that a little less chaos would make it easier - I had problems testing win conditions cause of how hard it was haha! Thanks so much for playing :D