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Hello, fellow bug-circling game devs! This was a very stylish game, and very satisfying when you successfully circle a bug!

I found it very tricky to predict the radius I would get based on the height of the mouse. I wonder if some sort of preview line projected in front of you would help, so you can immediately see how the mouse position impacts how tightly you will turn. I ended up just leaving the mouse at roughly the middle of the screen and pulsing the left/right buttons to choose how sharply to turn.

I am curious, is there a way to break the cycle? I got all the enemies and it restarted, but the description implied there might be more to find…

Pretty sure there is a preview line, right on wormy's head! And I've heard rumors that you can break the cycle...

Oh wow, you’re so right. I don’t know if it was my screen contrast or if I just wasn’t paying enough attention to my character because I was busy looking at where I wanted to go, but yeah, using the antenna for the preview lines makes sense!

And I’ll have to revisit this later and see if I can break the cycle.