Hello, fellow bug-circling game devs! This was a very stylish game, and very satisfying when you successfully circle a bug!
I found it very tricky to predict the radius I would get based on the height of the mouse. I wonder if some sort of preview line projected in front of you would help, so you can immediately see how the mouse position impacts how tightly you will turn. I ended up just leaving the mouse at roughly the middle of the screen and pulsing the left/right buttons to choose how sharply to turn.
I am curious, is there a way to break the cycle? I got all the enemies and it restarted, but the description implied there might be more to find…