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Such a cool vibe. I love dithering in any shape or form. :D The game is not too difficult, but I like the atmosphere and the concept. This version could easily serve as a solid foundation for something a bit more complex. :)

As for some critiques, I wish it were more visually clear which doors allow bringing items over and which do not. And maybe the walk speed is a bit too slow.

Great entry, congrats! :)

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Thank you so much for the kind words and feedback. Greatly appreciated!

Yea, I fully agree about door indicators. I had a few thoughts about it during the dev period, but just fell to the wayside. Will look at a few ways of signposting better in an update.