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(2 edits)

Quite fun, although losing all the loot on death is/feels too punishing, because it takes waaay longer to gather it

There’s a lot of variety already, but I’d like more game feel/juice for weapons

A metric ton of content though, most time spent in a jam game so far. Stunning environments too!

Also, I discovered slam movement tech (and, movement-wise, rolls/slides aren’t very responsive so there’s no reason to use them):

Slam -> Tap Space right before landing (buffer the jump) [-> Repeat]

Thanks for playing! I'm with you on the game feel front. A lot of the weapons, sfx, vfx, animations aren't quite as juicy as they should be. A lot of the polish in that department got delayed. I also want to add a dash attack that moves your character forward and damages enemies around you at some point in the future that I think you would enjoy if you enjoy movement attacks like the slam.