This is a cool idea but hard to play without a graphical tablet. Doing combos on animals though is so satisfying!
I liked the idea of roguelike elements where you chose your powerup, but I didn’t see that as very influential since you get just a bunch of those before starting the long levels - I would’ve enjoyed shorter levels but with more opportunities to level up your gear in between. Also because having to redo everything after a loss is kinda demotivating since there’s not a lot of difference between “runs” to justify the roguelike structure, in my opinion.
If you want to check it out again, here's the VOD: https://www.twitch.tv/videos/2534538362