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Thanks Eamus, really happy that you’ve enjoyed my game :D

Yeah i tried my best for the level design but i’ll admit it isn’t my best especially since i had to make quite a few flat surfaces for the enemies to work properly ^^’

Funny thing about the big mechs, i didn’t originally intended for them to be exploited like that but their aiming gave me some trouble so i limited their angle and this created this strategy to go righ under for a safe spot XD

If by “missed some weapons” you refer to some that are at the endscreen, some of these are not obtainable in regular levels cause i couldn’t polish them and make them as fun as i wanted so i just put them at the end as a little bonus for completing the game XD