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(+2)

Overall a good entry! I had fun playing it.

The soundtrack is really good, I especially like the change from Building to Defending Phase! 

The art is nice, the little animations the robots do, e.g. the mining thing, is a nice touch.

Two points of criticism: the repairing is extremely finicky and I don't like the pause between waves with the full screen info, where I have to press the button to continue. Something like the switch between phases to keep the gameplay fluent would be better.

I also noticed, that you changed the default Godot web export to show the Mech Jam Logo. Nice! :D

(+1)

Thanks for checking out the game. Thanks for noticing the boot splash( you can find it in the Project > Project Settings > General > Application > Boot Splash. If you did not know ^^)
Repair:
About the repair thing, its just a visual bug (I think).
I coded it like when player enters  inside the mech sprite area, the build icon will appear. When mechs are near each other I think the signal to exit and enter gets overlapped and hides the build icon.

Wave Transition:

I coded the wave transition way early into the gamejam and did not have time to change it when I was doing balancing and it got pushed down. I do thing it breaks the flow but it worked properly so I did not touch it.