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Very cool mind bending puzzle, definitelly on the more creative side compared to other similar "screen looping" games. I actually love the box gravity mechanic, it's really cool and clever, but unfortunately I feel it's not quite introduced properly. Designing a whole puzzle around the box weighting you down probably would have helped, as then you would have a clue that item weight actually matters. The first time you're meant to use the reversed gravity box it's sort of thrown out there without much of a clue. That being said though, once you do figure it out, it leans into some really cool applications. Otherwise game looks very clean and is very fun to play!

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In my mind the "whole puzzle about the introduction of the jump height mechanic" was what level 6 was meant to be, but I figured I'd add a couple additional steps to get the box upside down (since they were steps you basically had to do in level 5 as well), but I guess I fell victim to the creator finding their game easier than the players problem, and underestimated the complexity that level 6 ended up adding to the discovery of the jump height mechanic.

Happens to the best of us. Not really a colossal issue to my eyes since playtesting would've caught that anyway and it would've ended up addressed one way or another.