Very cool mind bending puzzle, definitelly on the more creative side compared to other similar "screen looping" games. I actually love the box gravity mechanic, it's really cool and clever, but unfortunately I feel it's not quite introduced properly. Designing a whole puzzle around the box weighting you down probably would have helped, as then you would have a clue that item weight actually matters. The first time you're meant to use the reversed gravity box it's sort of thrown out there without much of a clue. That being said though, once you do figure it out, it leans into some really cool applications. Otherwise game looks very clean and is very fun to play!
Viewing post in Klein jam comments
In my mind the "whole puzzle about the introduction of the jump height mechanic" was what level 6 was meant to be, but I figured I'd add a couple additional steps to get the box upside down (since they were steps you basically had to do in level 5 as well), but I guess I fell victim to the creator finding their game easier than the players problem, and underestimated the complexity that level 6 ended up adding to the discovery of the jump height mechanic.