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I liked the rhytmic action and the dungeon crawler aspect! I feel like it's weird having the animations at a low framerate like this (or is the game having performance issues?), even though it's rhythm-based, i'd have the player move smoothly at increments. It's also slightly hard to see what's in front of you since the player can be blocking the view. Otherwise a nice entry!

Ha, the performance could be a bit of both - caused by low fps, but the grid shifting once a second was intentional, at least. If I do a 3D web-game next year, I'll have to either get that sorted, or also include a download just in case. I've also heard a few times it's hard to see what's next (especially in the middle column) so I'll play with the camera a bit. But thank you for trying my game anyways!