A’lright, this is the most polished shake game I’ve ever played. I especially like little touches like snake morphing inside itself so you can make a clear circle. :) And eating a little guy that looks like the one from one of your other games is a funny little easter egg.
Gameplay-wise it feels a bit too chaotic for me, many times I found myself surrounded by hazards with a limited space to stall in. Also, it’s not obvious that there is a specific order in which you have to eat your pieces, it would be better to give some more obvious visual clue (it’s a tricky challenge, maybe connecting the dots with a tense string and cutting it when you eat in the middle would work?).
That said, the attention to detail in this game is obnoxious, the game feels coherent and finished. You are, obviously, very experienced and well-knit team! Congrats on making a new game and good luck! :)