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The Circuit Circus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #617 | 3.871 | 3.871 |
| Audio | #952 | 3.548 | 3.548 |
| Artwork | #1217 | 3.871 | 3.871 |
| Creativity | #1357 | 3.903 | 3.903 |
| Narrative | #2028 | 2.806 | 2.806 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gameplay loop of Circuit Circus revolves around looping between all of the minigames as it gets faster and faster. Not only does this add to the feeling of looping (you feel like you're going insane) but you can get a keen advantage by memorizing the randomized order at which the minigames cycle, meaning you can complete them faster in preperation for later stages.
(Optional) Please credit all assets you've used
Some sound effects were used and modified from Freesound and Pixaby. No other assets were used. See description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Ash, Ela, and Garrett
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Comments
I like playing this, it makes me feel like I'm in an amusement park. The difficulty of the mini-games is very well controlled, except for the ball throwing one, which is a bit difficult for me. For the whack-a-mole game, you should increase its speed and let the player hit more moles in the early stage.
This game is pretty unique and very well polished. It was fun to play it. well done.
Fun and fast paced! The ramp up of the music certainly added to the stress each loop.
That was fun!10 ducks out of 10!
Love the minigames! Skeeball is super tough for me (I lost all three lives there).