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It looks so simple but this is so hard lmao. It is like playing a rhythm game, but one that relies on so much memory it's just hard to see it as a challenge even bigger than the timing itself. That said, it felt like the timing bit had a bit of assistance, and honestly, a very welcome assistance, really well thought!

Thanks for giving it a shot! Mixing rhythm with memory definitely wasn’t the best idea for a wide-appeal game haha