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Thank you!

This was my first game ever so I experimented with the difficulty curve to try to make the beginning easy but the later stages very fast with importance to fast decision making, reaction times etc. However, from the feedback I received it looks like I may have made the curve way too difficult 😅 I hope it didn't ruin the enjoyment for you and at least putting out fires were satisfying :)

I also agree with you, some type of indicator for where the rain would fall would have made the game smoother. I guess during development, I got used to where the rain would fall and didn't see the issue, shows the importance of play testing!

The water particle "dying" after falling into a body of water feels like the meme where the swimmer was washing their face with a bottle of water in a pool, lol :) I interpreted my mechanic as the single water droplet falling into a collection of huge number of water droplets, so it loses its individuality, identitity and consciousness, therefore "dying". Maybe too deep for the game :).

Thank you for playing my game and your great feedback, means a lot!