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I like the plot and all the silly little upgrades, and the art style was very good, but there wasn't much player agency so it got a bit boring after a while. I wish the upgrades added special stuff that you had to do to get more points, or had special properties beyond changing speed and point multiplier, and I wish there was an actual win/lose condition, like getting a certain amount of points in a certain amount of time.

Still, the game's pretty good! There's a lot you can build off of for this.

(+1)

I think a lose condition is a good idea. I think the reason the game was a little bare bones because I changed my game idea twice and really didn't figure out how the game was going to work until several hours before the jam ended.