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This game was amazing!! After beating the last level, the game had been so much fun that I stuck around to fully upgrade my units and spells, and to see which fun ways I could obliterate the earlier stages (see: fully upgraded ghost mob). Was worth it to see James absolutely ~vibrate~ at the enemy bases. Lots of cool ways you could expand this, it's very clear that there's a ton of avenues to explore with this concept, and you distilled the most important ones into this game. The little environmental art details go a long way. And the sense of scale in the 3rd stage really feels like it ups the ante a lot. There's a really good feeling that comes with upgrading a unit and watching them overcome a matchup that had been previously a deal-breaker for your attempt at a level. To top it off, art style is fun, the Necromancer's smile will haunt my dreams, and the music is killer - not much more you could ask for :)))) incredible job, can't wait to see if you take this and run with it!

My zombie children learned so fast! Baby's First Spawn Camping :')

Wow, I'm so glad you had so much fun with the game! We do hope to keep this in somewhat active development, so maybe in the future there'll be even more to enjoy. We really appreciate the glowing review, and hope that if it does come out more fully released, you'll have fun with  it all the same! :)