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(+1)

This looks and sounds very nice.
Unfortunately, in both the web build and exe, I ran into a bug that cut short my experience.
After the reset mechanic is introduced, I can only walk for about 5 seconds before the character gets stuck and I am forced to reset to start moving again.
Thus, I couldn't actually finish the first area.
Please try to fix this after the jam, because I think I would enjoy this game.

There is an area around the player that shows you how far you can go. Could it be that? We want to make it clearer post jam or even isolate this mechanic to certain places. If you use the R button you get taken back to the last checkpoint with all the changes you made to the level, that is how we built the puzzles. Thank you for your comment.