Yeah, you're not the only one. This hasn't really been an issue with other systems I've worked on---or even in (most) previous iterations of this general system---but I've compressed a lot of mechanics without altering the general organization and that's been causing trouble even among people who have played in this system before. I also didn't start working on it till a week into July, so that definitely didn't help.
I'll most likely restructure+rewrite basically everything, adding a spread or two to both rules chapters by the time I get done. There'll likely be an update around the end of this month/the beginning of next month once everything's rewritten and playtested 1-2 more times.